Rift Meter

Rift Meter Config

Rift Meter is a combat tracker inspired by Recount and Skada Damage Meter.

How to use

  • Set sort mode by right clicking the header bar
  • Navigate through the modes by clicking the rows (left, right and middle clicks)
  • Scroll if the items exceed the shown rows



  • Navigate through all past encounters
  • Death log. Set sort mode to Deaths and click on a player.
  • Ability breakdown
  • Detailed ability information
  • Breakdown per unit. Middle click
  • Detailed ability breakdown per unit
  • Include absorbs as damage
  • Highly customizable
  • Merging pets will affect previous combats as well as including absorbs as damage
  • Switch between enemies and friendly units
  • Report window

Slash Commands

  • /rm - Show commands
  • /rm hide - Hide windows
  • /rm show - Show windows
  • /rm default - Restore default settings
  • /rm config - Opens config window
  • /rm toggle - Toggle visibility of windows

Author: [email protected]@Brutwacht
Thanks to: [email protected]@Brutwacht aka Saku

Some icons by Yusuke Kamiyamane. All rights reserved. Licensed under a Creative Commons Attribution 3.0 License.

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  • Avatar of vxsws vxsws Dec 24, 2015 at 09:15 UTC - 0 likes

    hi. I like this tracker, not so epic like recount, but at least the most handy for rift. but it have an one point what mislead me at first. you indicate average crit as "average crit", but under "agerage hit", you calculate as hits, as crits and have no clear average hit (without crits). I think, at least renaming "average hit" to something like "average total" would be more correct to exclude misunderstanding. m.b. add exactly "average hit" too.

  • Avatar of Senty Senty Mar 13, 2014 at 23:37 UTC - 0 likes

    Could you add an alternative to middle clicking? Like shift click or similar?

  • Avatar of Opira Opira Jun 10, 2013 at 18:02 UTC - 0 likes

    A feture that would be nice would be in the death log if the deaths on the list of deaths by time and show what time on the bar if that makes sense.

  • Avatar of cgountanis cgountanis Mar 23, 2013 at 04:30 UTC - 0 likes

    @vnc1: Go

    So you are saying if we look at SuperMeterSLE it is not very accurate the way they do it?

    Also not a big deal but your option screen shows under kalert icons. http://imgur.com/HaaKv0p

    Last edited Mar 23, 2013 by cgountanis
  • Avatar of vnc1 vnc1 Mar 08, 2013 at 00:40 UTC - 0 likes

    @cgountanis: Go

    Values are like math.random(). Could implement a mode like that :D

  • Avatar of cgountanis cgountanis Mar 06, 2013 at 17:35 UTC - 0 likes

    When will it do absorbs as part of healing like SuperMeter SLE? I would like to switch back to this add on if it became more useful again. Must show cleric healers love too. Seriously though I use to judge output and make strat decisions. This is huge to see clerics actually healing.

  • Avatar of alexfolland alexfolland Apr 10, 2012 at 22:31 UTC - 0 likes

    Hi! I love this addon. I am posting here to encourage you to implement the "overall stats" mode. This is the final thing missing for my use, I think! Actually, it would also be nice to be able to spawn 2 instances of RiftMeter; one to show healing done and one to show damage done, both visible simultaneously; possibly even 3 instances once the "overall stats" mode is implemented. :D

    Thanks for your great contribution to Rift! This is the most useful addon I've found. :)

  • Avatar of vnc1 vnc1 Nov 20, 2011 at 11:53 UTC - 0 likes

    @daeunuch: Go

    New version, inaccurate numbers are fixed now caused by Inspect.Unit.Detail()

  • Avatar of daeunuch daeunuch Nov 18, 2011 at 10:31 UTC - 0 likes

    as an example, on my cleric, cab ms, running 3 meters to compare results... 1st pull in RD tank pulls 3 center mobs and both sides at once., I open up with my nuke aoe macro. parses for simplemeter were peaked 18k, final after battle 4k. Riftjunkies peaked at 17.6k and finalized at 4.2k. Your meter peaked at 900 dps and finalized at 400.. hat is a major difference

  • Avatar of Ghst999 Ghst999 Nov 17, 2011 at 22:32 UTC - 0 likes

    you have a great addon the things i would like to see would be it does not reset after each fight and the addon would talk to other addons of the same tyoe to get a more accurate number

    ie if there were 3 of us in a group and we were all running the addon we all would have the same numbers.

    look at swstats


Date created
Nov 01, 2011
Last update
Oct 27, 2015
Development stage
  • enUS
All Rights Reserved
Curse link
Rift Meter
Recent files
  • R: v1.2 for 3.4 Oct 27, 2015
  • R: v1.1.11 for 3.0 Oct 06, 2015
  • R: v1.1.10 for 3.0 Feb 06, 2015
  • R: v1.1.9 for 2.5 Jan 13, 2014
  • R: v1.1.8 for 2.4 Nov 02, 2013


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